Design and Technology at St George’s Primary School
Here at St George’s, we strongly believe that all children should be provided with opportunities to use their creativity and imagination to design and make products that solve real and relevant problems within a variety of contexts.
They will gain specific subject knowledge and use it alongside their knowledge from other subjects such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, thus becoming resourceful, innovative, enterprising and capable citizens. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation and allows the children to discover new interests, passions and skills that may be of use in future employment.
At St George’s School, we provide children with exciting learning experiences. An example of this is visiting Enginuity, where the children can create a project of their own, such as a mechanical robot or moving storybook, whilst visiting their design and technology interactive museum. Enginuity staff also visit us at school and run practical workshops to enhance our DT topics.
Furthermore, we have made links with a local secondary school. We are fortunate to be able to use their design and technology facilities, again to improve our children’s hands-on experiences.
Aims:
The national curriculum for design and technology aims to ensure that all pupils:
(National Curriculum, 2013)
Design and Technology Overview:
|
Autumn 1 |
Spring 1 |
Summer 1 |
Year 1/ 2 A |
Food - Fruit Salad • Combining fruits or vegetables according to their sensory characteristics • Learn about a range of fruit and vegetables |
Structures - Homes • Using simple methods for making freestanding structures stronger and more stable |
Mechanisms - Moving pictures • Using simple levers and sliders • Using simple moving joints
|
Year 1/ 2 B |
Food - Teddy Bear’s picnic To investigate the taste and textures of different foods. Learn about food hygiene. Follow a recipe.
|
Textiles - Puppets • Using a template • Using simple joining techniques
(Literacy/ class story link) |
Mechanisms - Wheeled vehicles Using wheels, axles and axle holders • Understanding that wheels can be attached tightly or run freely on an axle |
Year 3 |
Electrical control – Moving Monsters Use Enginuity Outreach for moving monsters
Aims to change this to work with Holy Trinity. Christmas decoration (Link to light in Science) |
Structures - Photo Frames Create a stable structure out of wood Using wood craft resources
(Link to local area – Geography) |
Food - Sandwiches Combining fresh, precooked and processed foods according to their sensory characters.
(Link to seaside - Geography) |
Year 4 |
Electrical Control - Torches Use simple circuit with added switch. Design and make a functional product.
(Link to electricity in Science) |
Food (HOLY TRINITY) - Pizza Create something savoury. Use a mixture of precooked and raw product. Design own food product.
(link to Italy - Geography) |
Textiles - Animal Key rings Using a 2D shape to make a 3D shape. Using patters/templates. Using a simple stitch technique
(link to animals in Science) |
Year 5 |
Mechanisms - Moving toys (planets) Using cams to create movement. (Rotary movement as well as linear movement.
(Link to Space) Use Enginuity. |
Food - Psomi Bread Adapt a recipe by changing one simple ingredient Use heat source
(Link to History topic - Greeks) |
Structures - Bridge Building Using strengthening and stabilising methods for making freestanding structures stronger and more stable.
|
Year 6 |
Textiles - Mobile phone cases Using a combination of pattern pieces and fabric shapes to make a 3-D product • Accuracy in pattern making |
SATS - Construction kits Team work Stable structure |
Food - Burgers To plan, make and prepare a range of savoury dishes. End of school Summer BBQ |
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